cacert-testmgr/external/ZendFramework-1.9.5/externals/dojo/dojox/av/FLVideo.js

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dojo.provide("dojox.av.FLVideo");
dojo.experimental("dojox.av.FLVideo");
dojo.require("dijit._Widget");
dojo.require("dojox.embed.Flash");
dojo.require("dojox.av._Media");
dojo.declare("dojox.av.FLVideo", [dijit._Widget, dojox.av._Media], {
// summary:
// Inserts a Flash FLV video into the HTML page and provides methods
// and events for controlling the video. Also plays the H264/M4V codec
// with a little trickery: change the '.M4V' extension to '.flv'.
//
// example:
//
// markup:
// | <div id="vid" initialVolume=".7",
// | mediaUrl="../resources/Grog.flv"
// | dojoType="dojox.av.FLVideo"></div>
// programmatic:
// | new dojox.av.FLVideo({
// | initialVolume:.7,
// | mediaUrl:"../resources/Grog.flv"
// | }, "vid");
//
// mediaUrl: String
// REQUIRED: The Url of the video file that will be played.
// NOTE: Must be either an absolute URL or relative to the HTML file.
// Relative paths will be converted to abslute paths
//
// _swfPath: Uri
// The path to the video player SWF resource
_swfPath: dojo.moduleUrl("dojox.av", "resources/video.swf"),
//
//
postCreate: function(){
// summary:
// Initialize the media.
//
//
this._subs = [];
this._cons = [];
this.mediaUrl = this._normalizeUrl(this.mediaUrl);
this.initialVolume = this._normalizeVolume(this.initialVolume);
var args = {
path:this._swfPath.uri,
width:"100%",
height:"100%",
minimumVersion:9,
expressInstall:true,
params:{
allowFullScreen:true,
wmode:"transparent"
},
// only pass in simple variables - no deep objects
vars:{
videoUrl:this.mediaUrl,
id:this.id,
autoPlay:this.autoPlay,
volume:this.initialVolume,
isDebug:this.isDebug
}
};
// Setting up dojo.subscribes that listens to events
// from the player
this._sub("stageClick", "onClick");
this._sub("stageSized", "onSwfSized");
this._sub("mediaStatus", "onPlayerStatus");
this._sub("mediaMeta", "onMetaData");
this._sub("mediaError", "onError");
this._sub("mediaStart", "onStart");
this._sub("mediaEnd", "onEnd");
this._flashObject = new dojox.embed.Flash(args, this.domNode);
this._flashObject.onError = function(err){
console.warn("Flash Error:", err);
alert(err);
};
this._flashObject.onLoad = dojo.hitch(this, function(mov){
this.flashMedia = mov;
this.isPlaying = this.autoPlay;
this.isStopped = !this.autoPlay;
this.onLoad(this.flashMedia);
this._initStatus();
this._update();
});
},
// ============================= //
// Methods to control the player //
// ============================= //
play: function(/* String? */newUrl){
// summary:
// Plays the video. If an url is passed in, plays the new link.
this.isPlaying = true;
this.isStopped = false;
this.flashMedia.doPlay(this._normalizeUrl(newUrl));
},
pause: function(){
// summary:
// Pauses the video
this.isPlaying = false;
this.isStopped = false;
//this.onPause();
this.flashMedia.pause();
},
seek: function(/* Float */ time ){
// summary:
// Goes to the time passed in the argument
this.flashMedia.seek(time);
},
// ===================== //
// Player Getter/Setters //
// ===================== //
volume: function(/* Float */ vol){
// summary:
// Sets the volume of the video to the time in the
// argument - between 0 - 1.
//
if(vol){
if(!this.flashMedia) {
this.initialVolume = vol;
}
this.flashMedia.setVolume(this._normalizeVolume(vol));
}
if(!this.flashMedia || !this.flashMedia.doGetVolume) {
return this.initialVolume;
}
return this.flashMedia.getVolume(); // Float
},
// ============= //
// Player Events //
// ============= //
/*=====
onLoad: function(mov){
// summary:
// Fired when the SWF player has loaded
// NOT when the video has loaded
},
onDownloaded: function(percent){
// summary:
// Fires the amount of that the media has been
// downloaded. Number, 0-100
},
onClick: function(evt){
// summary:
// Fires when the player is clicked
// Could be used to toggle play/pause, or
// do an external activity, like opening a new
// window.
},
onSwfSized: function(data){
// summary:
// Fired on SWF resize, or when its
// toggled between fullscreen.
},
onMetaData: function(data, evt){
// summary:
// The video properties. Width, height, duration, etc.
// NOTE: if data is empty, this is an older FLV with no meta data.
// Duration cannot be determined. In original FLVs, duration
// could only be obtained with Flash Media Server.
// NOTE: Older FLVs can still return width and height
// and will do so on a second event call
},
onPosition: function( time){
// summary:
// The position of the playhead in seconds
},
onStart: function( data){
// summary:
// Fires when video starts
// Good for setting the play button to pause
// during an autoPlay for example
},
onPlay: function(data){
// summary:
// Fires when video starts and resumes
},
onPause: function(data){
// summary:
// Fires when the pause button is clicked
},
onEnd: function(data){
// summary:
// Fires when video ends
// Could be used to change pause button to play
// or show a post video graphic, like YouTube
},
onStop: function(){
// summary:
// Fire when the Stop button is clicked
// TODO: This is not hooked up yet and shouldn't
// fire.
},
onBuffer: function(isBuffering){
// summary:
// Fires a boolean to tell if media
// is paused for buffering or if buffering
// has finished
this.isBuffering = isBuffering;
},
onError: function(data, url){
// summary:
// Fired when the player encounters an error
// example:
// | console.warn("ERROR-"+data.type.toUpperCase()+":",
// | data.info.code, " - URL:", url);
},
onStatus: function(data){
// summary:
// Simple status
},
onPlayerStatus: function(data){
// summary:
// The status of the video from the SWF
// playing, stopped, bufering, etc.
},
onResize: function(){
// summary:
// Fired on page resize
},
=====*/
// =============== //
// Private Methods //
// =============== //
_checkBuffer: function(/* Float */time, /* Float */bufferLength){
// summary:
// Checks that there is a proper buffer time between
// current playhead time and the amount of data loaded.
// Works only on FLVs with a duration (not older). Pauses
// the video while continuing download.
//
if(this.percentDownloaded == 100){
if(this.isBuffering){
this.onBuffer(false);
this.flashMedia.doPlay();
}
return;
}
if(!this.isBuffering && bufferLength<.1){
this.onBuffer(true);
this.flashMedia.pause();
return;
}
var timePercentLoad = this.percentDownloaded*.01*this.duration;
// check if start buffer needed
if(!this.isBuffering && time+this.minBufferTime*.001>timePercentLoad){
this.onBuffer(true);
this.flashMedia.pause();
// check if end buffer needed
}else if(this.isBuffering && time+this.bufferTime*.001<=timePercentLoad){
this.onBuffer(false);
this.flashMedia.doPlay();
}
},
_update: function(){
// summary:
// Helper function to fire onPosition, check download progress,
// and check buffer.
var time = Math.min(this.getTime() || 0, this.duration);
var dObj = this.flashMedia.getLoaded();
this.percentDownloaded = Math.ceil(dObj.bytesLoaded/dObj.bytesTotal*100);
this.onDownloaded(this.percentDownloaded);
this.onPosition(time);
if(this.duration){
this._checkBuffer(time, dObj.buffer);
}
// FIXME: need to remove this on destroy
setTimeout(dojo.hitch(this, "_update"), this.updateTime);
}
});