8398c9048d
code was modified slightly, so the code differs from the original downloadable 1.9.5 version
477 lines
15 KiB
JavaScript
Executable file
477 lines
15 KiB
JavaScript
Executable file
dojo.provide("dojox.layout.RotatorContainer");
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dojo.require("dojo.fx");
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dojo.require("dijit.layout.StackContainer");
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dojo.require("dijit.layout.StackController");
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dojo.require("dijit._Widget");
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dojo.require("dijit._Templated");
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dojo.require("dijit._Contained");
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dojo.declare("dojox.layout.RotatorContainer",
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[dijit.layout.StackContainer, dijit._Templated], {
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// summary:
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// Extends a StackContainer to automatically transition between children
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// and display navigation in the form of tabs or a pager.
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//
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// description:
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// The RotatorContainer cycles through the children with a transition.
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//
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// published topics:
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// [widgetId]-update - Notifies pager(s) that a child has changed.
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// Parameters:
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// /*boolean*/ playing - true if playing, false if paused
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// /*int*/ current - current selected child
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// /*int*/ total - total number of children
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//
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// example:
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// | <div dojoType="dojox.layout.RotatorContainer" id="myRotator" showTabs="true" autoStart="true" transitionDelay="5000">
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// | <div id="pane1" dojoType="dijit.layout.ContentPane" title="1">
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// | Pane 1!
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// | </div>
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// | <div id="pane2" dojoType="dijit.layout.ContentPane" title="2">
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// | Pane 2!
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// | </div>
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// | <div id="pane3" dojoType="dijit.layout.ContentPane" title="3" transitionDelay="10000">
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// | Pane 3 with overrided transitionDelay!
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// | </div>
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// | </div>
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templateString: '<div class="dojoxRotatorContainer"><div dojoAttachPoint="tabNode"></div><div class="dojoxRotatorPager" dojoAttachPoint="pagerNode"></div><div class="dojoxRotatorContent" dojoAttachPoint="containerNode"></div></div>',
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// showTabs: Boolean
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// Sets the display of the tabs. The tabs are actually a StackController.
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// The child's title is used for the tab's label.
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showTabs: true,
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// transitionDelay: int
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// The delay in milliseconds before transitioning to the next child.
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transitionDelay: 5000,
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// transition: String
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// The type of transition to perform when switching children.
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// A null transition will transition instantly.
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transition: "fade",
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// transitionDuration: int
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// The duration of the transition in milliseconds.
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transitionDuration: 1000,
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// autoStart: Boolean
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// Starts the timer to transition children upon creation.
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autoStart: true,
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// suspendOnHover: Boolean
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// Pause the rotator when the mouse hovers over it.
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suspendOnHover: false,
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// pauseOnManualChange: Boolean
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// Pause the rotator when the tab is changed or the pager's next/previous
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// buttons are clicked.
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pauseOnManualChange: null,
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// reverse: Boolean
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// Causes the rotator to rotate in reverse order.
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reverse: false,
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// pagerId: String
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// ID the pager widget.
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pagerId: "",
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// cycles: int
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// Number of cycles before pausing.
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cycles: -1,
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// _timer: int
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// The timer used for controlling the transitions.
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_timer: null,
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// _over: Boolean
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// Flag to quick check if the mouse is over the rotator.
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_over: false,
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// _playing: Boolean
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// Flag to track transition state.
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_playing: false,
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// pagerClass: String
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// The declared Class of the Pager used for this Widget
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pagerClass: "dojox.layout.RotatorPager",
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postCreate: function(){
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// summary: Initializes the DOM nodes, tabs, and transition stuff.
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this.inherited(arguments);
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// force this DOM node to a relative position and make sure the children are absolute positioned
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dojo.style(this.domNode, "position", "relative");
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// validate the cycles counter
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if(this.cycles-0 == this.cycles && this.cycles != -1){
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// we need to add 1 because we decrement cycles before the animation starts
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this.cycles++;
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}else{
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this.cycles = -1;
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}
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// if they didn't specify the pauseOnManualChange, then we want it to be the opposite of
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// the suspendOnHover since it doesn't make sense to do both, unless you really want to
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if(this.pauseOnManualChange === null){
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this.pauseOnManualChange = !this.suspendOnHover;
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}
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// create the stack controller if we are using tabs
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var id = this.id || "rotator"+(new Date()).getTime();
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var sc = new dijit.layout.StackController({ containerId:id }, this.tabNode);
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this.tabNode = sc.domNode;
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this._stackController = sc;
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dojo.style(this.tabNode, "display", this.showTabs ? "" : "none");
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// if the controller's tabs are clicked, check if we should pause and reset the cycle counter
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this.connect(sc, "onButtonClick","_manualChange");
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// set up our topic listeners
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this._subscriptions = [
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dojo.subscribe(this.id+"-cycle", this, "_cycle"),
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dojo.subscribe(this.id+"-state", this, "_state")
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];
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// make sure the transition duration isn't less than the transition delay
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var d = Math.round(this.transitionDelay * 0.75);
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if(d < this.transitionDuration){
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this.transitionDuration = d;
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}
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// wire up the mouse hover events
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if(this.suspendOnHover){
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this.connect(this.domNode, "onmouseover", "_onMouseOver");
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this.connect(this.domNode, "onmouseout", "_onMouseOut");
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}
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},
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startup: function(){
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// summary: Initializes the pagers.
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if(this._started){ return; }
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// check if the pager is defined within the rotator container
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var c = this.getChildren();
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for(var i=0, len=c.length; i<len; i++){
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if(c[i].declaredClass == this.pagerClass){
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this.pagerNode.appendChild(c[i].domNode);
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break;
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}
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}
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// process the child widgets
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this.inherited(arguments);
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// check if we should start automatically
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if(this.autoStart){
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// start playing
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setTimeout(dojo.hitch(this, "_play"), 10);
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}else{
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// update the pagers with the initial state
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this._updatePager();
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}
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},
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destroy: function(){
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// summary: Unsubscribe to all of our topics
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dojo.forEach(this._subscriptions, dojo.unsubscribe);
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this.inherited(arguments);
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},
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setAttribute: function(/*String*/attr, /*anything*/value){
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// summary: Exposes attributes to be changed.
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this.inherited(arguments);
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switch(attr){
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case "showTabs":
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this.showTabs = value;
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dojo.style(this.tabNode, "display", value ? "" : "none");
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break;
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case "transitionDelay":
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case "transitionDuration":
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case "suspendOnHover":
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case "pauseOnManualChange":
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case "reverse":
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this[attr] = value;
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}
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},
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_updatePager: function(){
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// summary: Notify the pager's current and total numbers.
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var c = this.getChildren();
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dojo.publish(this.id+"-update", [this._playing, dojo.indexOf(c, this.selectedChildWidget)+1, c.length]);
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},
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_onMouseOver: function(){
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// summary: Triggered when the mouse is moved over the rotator container.
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// temporarily suspend the cycling, but don't officially pause it
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this._resetTimer();
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this._over = true;
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},
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_onMouseOut: function(){
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// summary: Triggered when the mouse is moved off the rotator container.
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this._over = false;
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// if we were playing, resume playback in 200ms
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// we need to wait because we may be moused over again right away
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if(this._playing){
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clearTimeout(this._timer);
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//var self = this;
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//this._timer = setTimeout(function(){self._play(true);}, 200);
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this._timer = setTimeout(dojo.hitch(this,"_play",true),200);
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}
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},
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_resetTimer: function(){
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// summary: Resets the timer used to start the next transition.
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clearTimeout(this._timer);
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this._timer = null;
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},
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_cycle: function(/*boolean or int*/next){
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// summary: Cycles to the next/previous child.
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// if next is an int, then _cycle() was called via a timer
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// if next is a boolean, then _cycle() was called via the next/prev buttons, stop playing and reset cycles
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if(next instanceof Boolean || typeof next == "boolean"){
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this._manualChange();
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}
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var c = this.getChildren();
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var len = c.length;
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var i = dojo.indexOf(c, this.selectedChildWidget) + (next === false || (next !== true && this.reverse) ? -1 : 1);
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this.selectChild(c[(i < len ? (i < 0 ? len-1 : i) : 0)]);
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this._updatePager();
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},
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_manualChange: function(){
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// summary: This function is only called when a manual change occurs in which
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// case we may need to stop playing and we need to reset the cycle counter
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if(this.pauseOnManualChange){
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this._playing = false;
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}
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this.cycles = -1;
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},
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_play: function(skip){
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// summary: Schedules the next transition.
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this._playing = true;
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this._resetTimer();
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if(skip !== true && this.cycles>0){
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this.cycles--;
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}
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if(this.cycles==0){
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this._pause();
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}else if((!this.suspendOnHover || !this._over) && this.transitionDelay){
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// check if current pane has a delay
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this._timer = setTimeout(dojo.hitch(this, "_cycle"), this.selectedChildWidget.domNode.getAttribute("transitionDelay") || this.transitionDelay);
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}
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this._updatePager();
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},
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_pause: function(){
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// summary: Clears the transition timer and pauses the rotator.
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this._playing = false;
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this._resetTimer();
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},
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_state: function(playing){
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// summary: Fired when the play/pause pager button is toggled.
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if(playing){
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// since we were manually changed, disable the cycle counter
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this.cycles = -1;
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this._play();
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}else{
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this._pause();
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}
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},
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_transition: function(/*Widget*/next, /*Widget*/prev){
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// summary: Dispatches the appropriate transition.
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this._resetTimer();
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// check if we have anything to transition
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if(prev && this.transitionDuration){
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switch(this.transition){
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case "fade": this._fade(next, prev); return;
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}
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}
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this._transitionEnd();
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this.inherited(arguments);
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},
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_transitionEnd: function(){
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if(this._playing){
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this._play();
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}else{
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this._updatePager();
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}
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},
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_fade: function(/*Widget*/next, /*Widget*/prev){
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// summary: Crossfades two children.
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this._styleNode(prev.domNode, 1, 1);
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this._styleNode(next.domNode, 0, 2);
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// show the next child and make sure it's sized properly
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this._showChild(next);
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if(this.doLayout && next.resize){
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next.resize(this._containerContentBox || this._contentBox);
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}
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// create the crossfade animation
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var args = { duration:this.transitionDuration };
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var anim = dojo.fx.combine([
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dojo["fadeOut"](dojo.mixin({node:prev.domNode},args)),
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dojo["fadeIn"](dojo.mixin({node:next.domNode},args))
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]);
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this.connect(anim, "onEnd", dojo.hitch(this,function(){
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this._hideChild(prev);
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this._transitionEnd();
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}));
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anim.play();
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},
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_styleNode: function(/*DOMnode*/node, /*number*/opacity, /*int*/zIndex){
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// summary: Helper function to style the children.
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console.log(arguments);
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dojo.style(node, "opacity", opacity);
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dojo.style(node, "zIndex", zIndex);
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dojo.style(node, "position", "absolute");
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}
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});
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dojo.declare("dojox.layout.RotatorPager", [dijit._Widget, dijit._Templated, dijit._Contained], {
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// summary:
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// Defines controls used to manipulate a RotatorContainer
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//
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// description:
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// A pager can be defined one of two ways:
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// * Externally of the RotatorContainer's template and tell the
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// RotatorPager the rotatorId of the RotatorContainer
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// * As a direct descendant of the RotatorContainer (i.e. inside the
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// RotatorContainer's template)
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//
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// The pager can contain the following components:
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// * Previous button
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// - Must be a dijit.form.Button
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// - dojoAttachPoint must be named "previous"
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// * Next button
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// - Must be a dijit.form.Button
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// - dojoAttachPoint must be named "next"
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// * Play/Pause toggle button
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// - Must be a dijit.form.ToggleButton
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// - dojoAttachPoint must be named "playPause"
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// - Use iconClass to specify toggled state
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// * Current child #
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// - dojoAttachPoint must be named "current"
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// * Total # of children
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// - dojoAttachPoint must be named "total"
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//
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// You can choose to exclude specific controls as well as add elements
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// for styling.
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//
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// Should you need a pager, but don't want to use Dijit buttons, you can
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// write your own pager widget and just wire it into the topics. The
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// topic names are prefixed with the widget ID of the RotatorContainer.
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// Notifications are received from and sent to the RotatorContainer as
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// well as other RotatorPagers.
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//
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// published topics:
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// [widgetId]-cycle - Notify that the next or previous button was pressed.
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// Parameters:
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// /*boolean*/ next - true if next, false if previous
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// [widgetId]-state - Notify that the play/pause button was toggled.
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// Parameters:
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// /*boolean*/ playing - true if playing, false if paused
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//
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// example:
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// A pager with the current/total children and previous/next buttons.
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// | <div dojoType="dojox.layout.RotatorPager" rotatorId="myRotator">
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// | <button dojoType="dijit.form.Button" dojoAttachPoint="previous">Prev</button>
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// | <span dojoAttachPoint="current"></span> / <span dojoAttachPoint="total"></span>
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// | <button dojoType="dijit.form.Button" dojoAttachPoint="next">Next</button>
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// | </div>
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//
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// example:
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// A pager with only a play/pause toggle button.
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// | <div dojoType="dojox.layout.RotatorPager" rotatorId="myRotator">
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// | <button dojoType="dijit.form.ToggleButton" dojoAttachPoint="playPause"></button>
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// | </div>
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//
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// example:
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// A pager styled with iconClass.
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// | <div dojoType="dojox.layout.RotatorPager" class="rotatorIcons" rotatorId="myRotator">
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// | <button dojoType="dijit.form.Button" iconClass="previous" dojoAttachPoint="previous">Prev</button>
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// | <button dojoType="dijit.form.ToggleButton" iconClass="playPause" dojoAttachPoint="playPause"></button>
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// | <button dojoType="dijit.form.Button" iconClass="next" dojoAttachPoint="next">Next</button>
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// | <span dojoAttachPoint="current"></span> / <span dojoAttachPoint="total"></span>
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// | </div>
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widgetsInTemplate: true,
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// rotatorId: int
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// The ID of the rotator this pager is tied to.
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// Only required if defined outside of the RotatorContainer's container.
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rotatorId: "",
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postMixInProperties: function(){
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this.templateString = "<div>" + this.srcNodeRef.innerHTML + "</div>";
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},
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postCreate: function(){
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var p = dijit.byId(this.rotatorId) || this.getParent();
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if(p && p.declaredClass == "dojox.layout.RotatorContainer"){
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if(this.previous){
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dojo.connect(this.previous, "onClick", function(){
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dojo.publish(p.id+"-cycle", [false]);
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});
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}
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if(this.next){
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dojo.connect(this.next, "onClick", function(){
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dojo.publish(p.id+"-cycle", [true]);
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});
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}
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if(this.playPause){
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dojo.connect(this.playPause, "onClick", function(){
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this.attr('label', this.checked ? "Pause" : "Play");
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dojo.publish(p.id+"-state", [this.checked]);
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});
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}
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this._subscriptions = [
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dojo.subscribe(p.id+"-state", this, "_state"),
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dojo.subscribe(p.id+"-update", this, "_update")
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];
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}
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},
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destroy: function(){
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// summary: Unsubscribe to all of our topics
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dojo.forEach(this._subscriptions, dojo.unsubscribe);
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this.inherited(arguments);
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},
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_state: function(/*boolean*/playing){
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// summary: Updates the display of the play/pause button
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if(this.playPause && this.playPause.checked != playing){
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this.playPause.attr('label', playing ? "Pause" : "Play");
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this.playPause.setAttribute("checked", playing);
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}
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},
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_update: function(/*boolean*/playing, /*int*/current, /*int*/total){
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// summary: Updates the pager's play/pause button, current child, and total number of children.
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this._state(playing);
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if(this.current && current){
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this.current.innerHTML = current;
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}
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if(this.total && total){
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this.total.innerHTML = total;
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}
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}
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});
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