8398c9048d
code was modified slightly, so the code differs from the original downloadable 1.9.5 version
306 lines
7.6 KiB
JavaScript
306 lines
7.6 KiB
JavaScript
dojo.provide("dojox.av.FLVideo");
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dojo.experimental("dojox.av.FLVideo");
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dojo.require("dijit._Widget");
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dojo.require("dojox.embed.Flash");
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dojo.require("dojox.av._Media");
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dojo.declare("dojox.av.FLVideo", [dijit._Widget, dojox.av._Media], {
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// summary:
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// Inserts a Flash FLV video into the HTML page and provides methods
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// and events for controlling the video. Also plays the H264/M4V codec
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// with a little trickery: change the '.M4V' extension to '.flv'.
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//
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// example:
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//
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// markup:
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// | <div id="vid" initialVolume=".7",
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// | mediaUrl="../resources/Grog.flv"
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// | dojoType="dojox.av.FLVideo"></div>
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// programmatic:
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// | new dojox.av.FLVideo({
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// | initialVolume:.7,
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// | mediaUrl:"../resources/Grog.flv"
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// | }, "vid");
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//
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// mediaUrl: String
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// REQUIRED: The Url of the video file that will be played.
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// NOTE: Must be either an absolute URL or relative to the HTML file.
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// Relative paths will be converted to abslute paths
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//
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// _swfPath: Uri
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// The path to the video player SWF resource
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_swfPath: dojo.moduleUrl("dojox.av", "resources/video.swf"),
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//
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//
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postCreate: function(){
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// summary:
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// Initialize the media.
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//
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//
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this._subs = [];
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this._cons = [];
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this.mediaUrl = this._normalizeUrl(this.mediaUrl);
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this.initialVolume = this._normalizeVolume(this.initialVolume);
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var args = {
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path:this._swfPath.uri,
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width:"100%",
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height:"100%",
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minimumVersion:9,
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expressInstall:true,
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params:{
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allowFullScreen:true,
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wmode:"transparent"
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},
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// only pass in simple variables - no deep objects
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vars:{
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videoUrl:this.mediaUrl,
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id:this.id,
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autoPlay:this.autoPlay,
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volume:this.initialVolume,
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isDebug:this.isDebug
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}
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};
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// Setting up dojo.subscribes that listens to events
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// from the player
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this._sub("stageClick", "onClick");
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this._sub("stageSized", "onSwfSized");
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this._sub("mediaStatus", "onPlayerStatus");
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this._sub("mediaMeta", "onMetaData");
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this._sub("mediaError", "onError");
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this._sub("mediaStart", "onStart");
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this._sub("mediaEnd", "onEnd");
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this._flashObject = new dojox.embed.Flash(args, this.domNode);
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this._flashObject.onError = function(err){
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console.warn("Flash Error:", err);
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alert(err);
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};
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this._flashObject.onLoad = dojo.hitch(this, function(mov){
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this.flashMedia = mov;
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this.isPlaying = this.autoPlay;
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this.isStopped = !this.autoPlay;
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this.onLoad(this.flashMedia);
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this._initStatus();
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this._update();
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});
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},
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// ============================= //
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// Methods to control the player //
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// ============================= //
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play: function(/* String? */newUrl){
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// summary:
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// Plays the video. If an url is passed in, plays the new link.
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this.isPlaying = true;
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this.isStopped = false;
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this.flashMedia.doPlay(this._normalizeUrl(newUrl));
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},
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pause: function(){
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// summary:
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// Pauses the video
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this.isPlaying = false;
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this.isStopped = false;
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//this.onPause();
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this.flashMedia.pause();
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},
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seek: function(/* Float */ time ){
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// summary:
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// Goes to the time passed in the argument
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this.flashMedia.seek(time);
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},
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// ===================== //
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// Player Getter/Setters //
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// ===================== //
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volume: function(/* Float */ vol){
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// summary:
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// Sets the volume of the video to the time in the
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// argument - between 0 - 1.
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//
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if(vol){
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if(!this.flashMedia) {
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this.initialVolume = vol;
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}
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this.flashMedia.setVolume(this._normalizeVolume(vol));
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}
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if(!this.flashMedia || !this.flashMedia.doGetVolume) {
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return this.initialVolume;
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}
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return this.flashMedia.getVolume(); // Float
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},
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// ============= //
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// Player Events //
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// ============= //
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/*=====
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onLoad: function(mov){
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// summary:
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// Fired when the SWF player has loaded
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// NOT when the video has loaded
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},
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onDownloaded: function(percent){
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// summary:
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// Fires the amount of that the media has been
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// downloaded. Number, 0-100
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},
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onClick: function(evt){
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// summary:
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// Fires when the player is clicked
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// Could be used to toggle play/pause, or
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// do an external activity, like opening a new
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// window.
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},
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onSwfSized: function(data){
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// summary:
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// Fired on SWF resize, or when its
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// toggled between fullscreen.
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},
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onMetaData: function(data, evt){
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// summary:
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// The video properties. Width, height, duration, etc.
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// NOTE: if data is empty, this is an older FLV with no meta data.
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// Duration cannot be determined. In original FLVs, duration
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// could only be obtained with Flash Media Server.
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// NOTE: Older FLVs can still return width and height
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// and will do so on a second event call
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},
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onPosition: function( time){
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// summary:
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// The position of the playhead in seconds
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},
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onStart: function( data){
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// summary:
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// Fires when video starts
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// Good for setting the play button to pause
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// during an autoPlay for example
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},
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onPlay: function(data){
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// summary:
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// Fires when video starts and resumes
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},
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onPause: function(data){
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// summary:
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// Fires when the pause button is clicked
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},
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onEnd: function(data){
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// summary:
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// Fires when video ends
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// Could be used to change pause button to play
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// or show a post video graphic, like YouTube
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},
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onStop: function(){
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// summary:
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// Fire when the Stop button is clicked
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// TODO: This is not hooked up yet and shouldn't
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// fire.
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},
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onBuffer: function(isBuffering){
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// summary:
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// Fires a boolean to tell if media
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// is paused for buffering or if buffering
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// has finished
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this.isBuffering = isBuffering;
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},
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onError: function(data, url){
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// summary:
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// Fired when the player encounters an error
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// example:
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// | console.warn("ERROR-"+data.type.toUpperCase()+":",
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// | data.info.code, " - URL:", url);
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},
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onStatus: function(data){
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// summary:
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// Simple status
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},
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onPlayerStatus: function(data){
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// summary:
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// The status of the video from the SWF
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// playing, stopped, bufering, etc.
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},
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onResize: function(){
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// summary:
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// Fired on page resize
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},
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=====*/
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// =============== //
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// Private Methods //
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// =============== //
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_checkBuffer: function(/* Float */time, /* Float */bufferLength){
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// summary:
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// Checks that there is a proper buffer time between
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// current playhead time and the amount of data loaded.
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// Works only on FLVs with a duration (not older). Pauses
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// the video while continuing download.
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//
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if(this.percentDownloaded == 100){
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if(this.isBuffering){
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this.onBuffer(false);
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this.flashMedia.doPlay();
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}
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return;
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}
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if(!this.isBuffering && bufferLength<.1){
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this.onBuffer(true);
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this.flashMedia.pause();
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return;
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}
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var timePercentLoad = this.percentDownloaded*.01*this.duration;
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// check if start buffer needed
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if(!this.isBuffering && time+this.minBufferTime*.001>timePercentLoad){
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this.onBuffer(true);
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this.flashMedia.pause();
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// check if end buffer needed
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}else if(this.isBuffering && time+this.bufferTime*.001<=timePercentLoad){
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this.onBuffer(false);
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this.flashMedia.doPlay();
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}
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},
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_update: function(){
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// summary:
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// Helper function to fire onPosition, check download progress,
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// and check buffer.
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var time = Math.min(this.getTime() || 0, this.duration);
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var dObj = this.flashMedia.getLoaded();
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this.percentDownloaded = Math.ceil(dObj.bytesLoaded/dObj.bytesTotal*100);
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this.onDownloaded(this.percentDownloaded);
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this.onPosition(time);
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if(this.duration){
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this._checkBuffer(time, dObj.buffer);
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}
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// FIXME: need to remove this on destroy
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setTimeout(dojo.hitch(this, "_update"), this.updateTime);
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}
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});
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