8398c9048d
code was modified slightly, so the code differs from the original downloadable 1.9.5 version
217 lines
5.3 KiB
JavaScript
217 lines
5.3 KiB
JavaScript
dojo.provide("dojox.image.Badge");
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dojo.experimental("dojox.image.Badge");
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dojo.require("dijit._Widget");
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dojo.require("dijit._Templated");
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dojo.require("dojo.fx.easing");
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dojo.declare("dojox.image.Badge", [dijit._Widget, dijit._Templated], {
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// summary: A simple grid of Images that loops through thumbnails
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//
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baseClass: "dojoxBadge",
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templateString:'<div class="dojoxBadge" dojoAttachPoint="containerNode"></div>',
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// children: String
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// A CSS3 Selector that determines the node to become a child
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children: "div.dojoxBadgeImage",
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// rows: Integer
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// Number of Rows to display
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rows: 4,
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// cols: Integer
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// Number of Columns to display
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cols: 5,
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// cellSize: Integer
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// Size in PX of each thumbnail
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cellSize: 50,
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// delay: Integer
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// Time (in ms) to show the image before sizing down again
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delay: 2000,
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// threads: Integer
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// how many cycles will be going "simultaneously" (>2 not reccommended)
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threads: 1,
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// easing: Function|String
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// An easing function to use when showing the node (does not apply to shrinking)
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easing: "dojo.fx.easing.backOut",
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startup: function(){
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if(this._started){ return; }
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if(dojo.isString(this.easing)){
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this.easing = dojo.getObject(this.easing);
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}
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this.inherited(arguments);
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this._init();
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},
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_init: function(){
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// summary: Setup and layout the images
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var _row = 0,
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_w = this.cellSize;
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dojo.style(this.domNode, {
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width: _w * this.cols + "px",
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height: _w * this.rows + "px"
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});
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this._nl = dojo.query(this.children, this.containerNode)
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.forEach(function(n, _idx){
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var _col = _idx % this.cols,
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t = _row * _w,
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l = _col * _w;
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dojo.style(n, {
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top: t + "px",
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left: l + "px",
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width: _w - 2 + "px",
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height: _w - 2 + "px"
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});
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if(_col == this.cols - 1){ _row++; }
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dojo.addClass(n, this.baseClass + "Image");
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}, this);
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;
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var l = this._nl.length;
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while(this.threads--){
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var s = Math.floor(Math.random() * l);
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setTimeout(dojo.hitch(this,"_enbiggen", { target: this._nl[s] }), this.delay * this.threads);
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}
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},
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_getCell: function(/* DomNode */ n){
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// summary: Return information about the position for a given node
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var _pos = this._nl.indexOf(n);
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if(_pos >= 0){
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var _col = _pos % this.cols;
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var _row = Math.floor(_pos / this.cols);
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return { x: _col, y: _row, n: this._nl[_pos], io: _pos };
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}else{
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return undefined;
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}
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},
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_getImage: function(){
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// summary: Returns the next image in the list, or the first one if not available
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return "url('')";
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},
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_enbiggen: function(/* Event|DomNode */ e){
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// summary: Show the passed node in the picker
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var _pos = this._getCell(e.target || e);
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if (_pos){
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// we have a node, and know where it is
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var _cc = (this.cellSize * 2) - 2;
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var props = {
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height: _cc,
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width: _cc
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};
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var _tehDecider = function(){
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// if we have room, we'll want to decide which direction to go
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// let "teh decider" decide.
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return Math.round(Math.random());
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};
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if(_pos.x == this.cols - 1 || (_pos.x > 0 && _tehDecider() )){
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// we have to go left, at right edge (or we want to and not on left edge)
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props.left = this.cellSize * (_pos.x - 1);
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}
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if(_pos.y == this.rows - 1 || (_pos.y > 0 && _tehDecider() )){
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// we have to go up, at bottom edge (or we want to and not at top)
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props.top = this.cellSize * (_pos.y - 1);
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}
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var bc = this.baseClass;
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dojo.addClass(_pos.n, bc + "Top");
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dojo.addClass(_pos.n, bc + "Seen");
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dojo.animateProperty({ node: _pos.n, properties: props,
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onEnd: dojo.hitch(this, "_loadUnder", _pos, props),
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easing: this.easing
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}).play();
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}
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},
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_loadUnder: function(info, props){
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// summary: figure out which three images are being covered, and
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// determine if they need loaded or not
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var idx = info.io;
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var nodes = [];
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var isLeft = (props.left >= 0);
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var isUp = (props.top >= 0);
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var c = this.cols,
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// the three node index's we're allegedly over:
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e = idx + (isLeft ? -1 : 1),
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f = idx + (isUp ? -c : c),
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// don't ask:
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g = (isUp ? (isLeft ? e - c : f + 1) : (isLeft ? f - 1 : e + c)),
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bc = this.baseClass;
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dojo.forEach([e, f, g], function(x){
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var n = this._nl[x];
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if(n){
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if(dojo.hasClass(n, bc + "Seen")){
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// change the background image out?
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dojo.removeClass(n, bc + "Seen");
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}
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}
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},this);
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setTimeout(dojo.hitch(this, "_disenbiggen", info, props), this.delay * 1.25);
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},
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_disenbiggen: function(info, props){
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// summary: Hide the passed node (info.n), passing along properties
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// received.
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if(props.top >= 0){
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props.top += this.cellSize;
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}
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if(props.left >= 0){
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props.left += this.cellSize;
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}
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var _cc = this.cellSize - 2;
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dojo.animateProperty({
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node: info.n,
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properties: dojo.mixin(props, {
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width:_cc,
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height:_cc
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}),
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onEnd: dojo.hitch(this, "_cycle", info, props)
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}).play(5);
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},
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_cycle: function(info, props){
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// summary: Select an un-viewed image from the list, and show it
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var bc = this.baseClass;
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dojo.removeClass(info.n, bc + "Top");
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var ns = this._nl.filter(function(n){
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return !dojo.hasClass(n, bc + "Seen")
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});
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var c = ns[Math.floor(Math.random() * ns.length)];
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setTimeout(dojo.hitch(this,"_enbiggen", { target: c }), this.delay / 2)
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}
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});
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